#include "Riostream.h" #include "TTimer.h" #include "TROOT.h" #include "TStyle.h" #include "TFile.h" #include "TH1F.h" #include "TH2F.h" #include "TNtuple.h" #include "TCanvas.h" #include "TPad.h" #include "TF1.h" #include "TProfile.h" #include "TLegend.h" #include "TString.h" void ReadTree(){ TFile *f= new TFile("basic2.root"); if(!f){ cout<<"Il file nin esiste"<Get("ttree"); // modo 1 TCanvas *c= new TCanvas("c","c"); c->cd(); tree->Draw("adc3:tdc3"); /* Float_t adc1; Float_t tdc1; Float_t adc2; Float_t tdc2; Float_t adc3; Float_t tdc3; tree->SetBranchAddress("adc1",&adc1); tree->SetBranchAddress("tdc1",&tdc1); tree->SetBranchAddress("adc2",&adc2); tree->SetBranchAddress("tdc2",&tdc2); tree->SetBranchAddress("adc3",&adc3); tree->SetBranchAddress("tdc3",&tdc3); TH1F *h = new TH1F("h","h",10,0,10); Int_t nentries = tree->GetEntries(); cout<GetEvent(i); h->Fill(adc1); } TCanvas *c1 = new TCanvas("c1","c1"); c1->cd(); h->Draw(); */ }